Computer Science and Art

The Digital Arts Program

The new digital art track within Computer Science, developed in cooperation with Visual Arts department, allows students to create two-dimensional and three-dimensional artwork on computers, and incorporate computers and sensor technology into their artwork. Courses available to students include:

Introduction to Digital Art
AVA-160 - Introduction to creating and manipulating two-dimensional content using Photoshop and Dreamweaver; includes input/output of digital work and creating content for the world wide web.

Real and Recorded Time
AVA-262 - Introduction to basic concepts of time-based artwork, using a variety of processes and media. Students explore concepts of sequence, performance, interactivity, motion, process and documentation through video, audio and installation-oriented projects.

Web Aesthetics
AVA-280 - This course will focus on multimedia arts within the realm of the world wide web. Students will explore the internet as a medium for art while utilizing the artistic possibilities of HTML, Dreamweaver, Fireworks/Photoshop, and Flash.

The Processed Pixel   
AVA-270 - Utilizing basic aspects of computer programming, this course will explore how artists can use code to explore a variety of content in computer graphics. By means of Action Scripting found in Macromedia’s Flash and the programming environment Processing, students will investigate issues in animation, computational design, interactivity, and other relevant topics.

3D Computer Modeling
AVA-363 - This course will introduce students into the world of three-dimensional computer graphics. Through this hands-on-course, students will learn how to use 3D software to realize ideas in sculpture, virtual environments, 3D modeling, installation, rapid prototyping, and animation.

Physical Computing
AVA-370 - Through the application of basic electronic techniques and the use of a programmable micro-controller called the Basic Stamp 2, this course will explore and control interactive artworks, kinetic sculpture, robotic art, sound works, light art, and performance environments.

For more information, see http://cs.union.edu/digitalarts/

Last updated on December 14, 2007.
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