The new digital art track within Computer Science, developed in cooperation with Visual Arts department, allows students to create two-dimensional and three-dimensional artwork on computers, and incorporate computers and sensor technology into their artwork. Courses available to students include:
Introduction to Digital Art
AVA-160 - Introduction to
creating and manipulating two-dimensional content using
Photoshop and Dreamweaver; includes input/output of digital work
and creating content for the world wide web.
Real and Recorded Time
AVA-262 - Introduction to basic concepts of time-based artwork,
using a variety of processes and media. Students explore
concepts of sequence, performance, interactivity, motion,
process and documentation through video, audio and
installation-oriented projects.
Web Aesthetics
AVA-280 - This course will focus on multimedia arts within the
realm of the world wide web. Students will explore the internet
as a medium for art while utilizing the artistic possibilities
of HTML, Dreamweaver, Fireworks/Photoshop, and Flash.
The Processed Pixel
AVA-270 - Utilizing basic aspects of computer programming, this
course will explore how artists can use code to explore a
variety of content in computer graphics. By means of Action
Scripting found in Macromedia’s Flash and the programming
environment Processing, students will investigate issues in
animation, computational design, interactivity, and other
relevant topics.
3D Computer Modeling
AVA-363 - This course will introduce students into the world
of three-dimensional computer graphics. Through this
hands-on-course, students will learn how to use 3D software to
realize ideas in sculpture, virtual environments, 3D modeling,
installation, rapid prototyping, and animation.
Physical Computing
AVA-370 - Through the application of basic electronic techniques
and the use of a programmable micro-controller called the Basic
Stamp 2, this course will explore and control interactive
artworks, kinetic sculpture, robotic art, sound works, light
art, and performance environments.
For more information, see http://cs.union.edu/digitalarts/